The Tryton server listens on POST requests on the routes matching /<database_name>/bus and replies with JSON dictionary containing:


The channel on which this message has been received.


A dictionary that is the message the client must handle. The specification of the message depends of its type.

All messages should at least content a unique identifier in the key message_id and their type in the key of the same name.

Client sending their requests on the route must be authenticated. The request must submit a JSON dictionary containing:


A value identifying the last message received by the client. This value can be null.


A list of strings denoting the channels the client is listening to.

class trytond.bus.Bus

Expose two methods that are used by the framework: publish and subscribe.

classmethod Bus.publish(channel, message)

Send a message to a specific channel.

Implemented messages are:

classmethod Bus.subscribe(database, channels[, last_message])

Subscribe a user client to some channels of messages.

The message_id parameter defines the last message id received by the client. It defaults to None when not provided.

The default implementation provides an helper method to construct the response:

classmethod Bus.create_response(channel, message)

Create a dictionary suitable as a response from a message and a timestamp.

channel is the channel on which the message has been received.

message is the content of the message sent to the client.


The implementation relies on the fact that the order of the messages received is consistent across different trytond instances allowing to dispatch the request to any trytond server running.


Tryton provides a shortcut to send a notification with the notify function.

trytond.bus.notify(title[, body[, priority[, user[, client]]]])

Send a text message to a user’s client to be displayed using a notification popup. The meaning of title, body and priority is defined in Notification message.

If user is not set, the current user is used. Otherwise user is the user id to notify.

If client is not set then every client of the user receives the message. If client and user are not set, the system send the notification to the current user client. Otherwise the notification is sent to the client whose id matches client.

Notification message

Notification messages are composed of four parts:


The string notification.


A string containing a one-line summary of the message.


A string containing a short informative message for the user. It can span multiple lines but no markup is allowed.


An integer between 0 (low priority) to 3 (urgent). The notification priority on the platform supporting it.